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en
Mobile app
TYPE
SPHERE
Ecology
Колоbox’s mission is to reduce food waste
and through positive marketing and
win-win situation for users and supermarket chains.
by Sirin Digital
Mobile app for
KOLOBOX
design approach
Intuitive interface for easy shopping.
Minimalism and bionics.
Development of UI&UX mobile application design, based on the established brand identity and developed functional model, taking into account the features of the user path.

The goal of Колоbox is to reduce food waste by positive marketing and creating win-win situations for users and supermarket chains.
about the project
user experience
all projects / mobile app / kolobox
— Visual analysis of niches and relevant cases.
— UX-analysis of interfaces of relevant projects.
— Selection of references for interface and graphics.
— Creation of the main muddboard for the overall stylistics of the project.
— Discussion with the customer of all work volume and possible technical nuances.
— Formulation of the basic technical task.
UI/UX analysis
assessment
— Clarification of all aspects of the technical task.
— Analysis of the Customer’s project niche.
brief
— User flow
— Draft-schemes
— UX-scenario interaction
prototyping
Creating a complete information structure of the application, starting from onboarding and ending with payment and user profile details.

Development of the UX-interactions tree.
user flow
At this stage we are creating a draft of the entire interface, working out UX scenarios taking into account the use of the application by the main segments of the audience.

The prototyping stage is one of the main in the creation of a digital system, it is in it that we lay down all the visual structure of the future site, making great support for the next phase of Design.
prototyping
— Layout design
— Development of graphic elements
— UI-kit
design
Complete digital system of all visual data of the project, collected by components of the project.
UI-Kit
Preparation and unification of all models for further distribution of the project programmers, taking into account the spelling of all UX-scenarios, illustrations of the work of animated elements of the interface and prepared graphic elements.
Preparation for development